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Richard Rouse III interview — Not every idea has to come from a game’s creative director

FarBridge's aim is to build worlds you can get lost in.
Richard Rouse III made The Church in the Darkness. Now he has moved to Austin's Farbridge as creative director and talks about that role.Read More

from VentureBeat https://ift.tt/3ijQHdl

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Sensor Tower: Mobile game publishers continue to reach $1M at high rates

Sensor Tower reports that many mobile game publishers are hitting the $1M earnings milestone in 2021 -- though not as many as in 2016. Rea...