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Unreal Engine brings Legend of Zelda boss battles to VR


Nintendo may have abandoned virtual reality gaming after its Virtual Boy flopped in 1995, but that hasn’t stopped fans from imagining how its famous franchises would look in VR. Independent developer Aklar_45 went much further than mere imagination, using Unreal Engine 4 to re-create some of The Legend of Zelda’s most memorable boss bat…Read More

from VentureBeat https://ift.tt/2KISWY3

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Sensor Tower: Mobile game publishers continue to reach $1M at high rates

Sensor Tower reports that many mobile game publishers are hitting the $1M earnings milestone in 2021 -- though not as many as in 2016. Rea...